Episode 7: AI Cloud Essentails Podcast
In this episode of AI Cloud Essentials, AI strategist Ritu Jyoti and Mac Moore, Head of Media & Entertainment at CoreWeave, discuss how studios are operationalizing AI across creative pipelines. From debunking the “prompt-to-movie” myth to highlighting the role of assistive AI, they explore how teams can scale production and improve collaboration—without sacrificing creativity.
What You’ll Learn
- How to integrate AI into production workflows
- Where AI delivers value in media and entertainment
- Why assistive AI is key to creative teams
- How to simplify AI infrastructure for artists
Podcast Guest:
Mac Moore, Head of Media & Entertainment, CoreWeave
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It's funny as human beings we go
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through this seemingly every time
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there's a technology disruption.
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What happens when creative teams embrace
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AI as a critical technology?
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We're past that, you know, call it the
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hype cycle, whatever you want to call
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it. We're into sort of practical
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applications
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of how this is going to manifest itself
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in every industry and media and
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entertainment is no different.
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Friend,
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in this episode of AI Cloud Essentials,
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we talk with Matt, head of media and
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entertainment at CoreWeave about how studios
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are moving from isolated AI experiments
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to integrating it in their production
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workflows.
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And I think what we're realizing is
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there is no one perfect solution. It's
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all going to be what I consider assist
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of AI.
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Don't miss this lively conversation.
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Hello everyone. Welcome to season 2 of
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the AI cloud essentials, a podcast
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series brought to you by CoreWeave. We're
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kicking off the season with a very
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interesting set of focus. It's the value
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realization phase and this is the first
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episode and I'm super excited to have
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Mac.
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I'm excited to be the first. Let's do
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this.
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Yes. Awesome. And this episode is going
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to focus on the AI creative revolution.
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So Mac, I'm going to kick off things by
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saying that, you know, we have watched
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the journey of every human being playing
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on with AI in the last couple of years,
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but the media and entertainment industry
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has been specifically kind of, you know,
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a little bit explosive if I have to say
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there's a human paranoia and there's
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a lot of value, but at the same time
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there's a mixed feeling about it. Could
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you shed some light on that in with your
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own personal point of view and your own
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journey? Yeah, I'm I'm I'm old enough
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now in my life to have a unique
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perspective. it's funny as human
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beings, we go through this seemingly
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every time there's a technology
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disruption.
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Okay. I'm a mechanical engineer by
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trade way back 30 years ago when I
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was in college and my first internship
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was
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at this sort of architecture and
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engineering firm and I come in from the
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university with CAD experience, AutoCAD
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Progineer and you walk in and there are
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these engineers with drafting boards and
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they're manually drawing all the things
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and they are freaking out about what
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this means and how they how they sort of
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deal with this disruption and we've
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been through this repeatedly and it's
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always this oh well I've built my brand
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and I think that's a lot of what we talk
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about media entertainment engineering
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any space when we talk about that
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technology disruption it's what have I
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built my brand around
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and I think what gets dismissed a lot
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is this concept of your personal
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IP or creative expertise in our field,
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right? And I think that's really where
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we are is I think 2024 into 2025, we
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were squarely in the oh, we're going to
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prompt something up and it's going to
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generate a movie.
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Yeah.
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Right. And I think now we're we're past
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that, you know, call it the hype cycle,
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whatever you want to call it. We're into
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sort of practical applications
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in every industry. And media and
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entertainment is no different. I
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think you have a little bit of a unique
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scenario with me and around unions in
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particular. And so you talk about
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well you look at sports and you talk
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about name image and likeness. You
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look at the media world and you talk
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about how they deal with sort of
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their personal IP their name,
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image and likeness and how do you I
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think it really comes down to money,
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right? How do you monetize that? How
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do you distribute that revenue that you
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are you are essentially assigning
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through that process? But if you if
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you really look at where we've gone
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probably from the end of 2025 to the
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beginning of 2026 is really around I
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think a lot of the uncertainty and doubt
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right the FUD around what it is and how
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it's going to
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replace or not replace things. I think I
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think we're starting to wrap our
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collective heads around how it's going
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to go and we've started to execute on
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some of the incremental improvements
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that it'll
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Yeah. Yeah. I think the
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realization that it's going to augment
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and empower the individual is really
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kind of settling in a little bit better
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and I was listening to you talking about
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you know your journey and being a
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mechanical engineer. I started my career
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as a electronics and communication
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engineer and my very first job was on a
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you know an autonomous car plant
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manufacturing plant and my first
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foray into my you know my professional
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experience was working with the robots
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and that time we did not have the fear
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we actually felt that it was really
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doing all the painting and the welding
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automatically so we always thought of
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them as a partner I think that feeling
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has to come here as well so now coming
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to this section where I would love to
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get your in perspective or examples, you
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know, case studies and customer wins or
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how you're working with the customers
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and if you could share some insights as
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to how people are taking more generic AI
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systems and building them into much more
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tuned for this industry. And as you
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said, it's not just writing a prompt and
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creating a movie.
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Yep. No, I think you're spot on. I
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think there was a lot of experimentation
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around that that latter step.
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you know, early on I think AI was
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essentially a black box. And I talk
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about that a lot. I talk about this
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this analogy between AI being this black
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box of you put things in, things come
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out. You don't know how to refine. Maybe
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it's adding things to your prompt or
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adding this that and the other element.
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And it's really hard to sort of
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direct that, so to speak,
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right? And I use that word
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intentionally.
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Yeah. now what you're looking at is
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is that sort of directed approach of and
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I think I really like your
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robotics example because it is not
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dissimilar to a lot of the mundane
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activities that go along within the
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creative community.
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rotoscoping is a great example. So
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there are literally people that have
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historically taken a frame with a hero
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element, whether it's an actor or
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something else filmed Yeah. on a set and
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outlined that character so that
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character can be removed and the
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background then be replaced. That's why
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you have things like green screens and
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blue screens and so that mundane thing.
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Yeah. Okay. Maybe there's an AI to
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replace that. But is that your
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your value, right? And so we really
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start kind of extracting away what
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the perceived value is.
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from that artist. And so something
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really interesting happened very
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recently with this, you know, AI
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complete replacement bit. OpenAI had
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had some technology called Sora. It was
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a video generation tool and everybody
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thought, "Oh my gosh, look at this
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high-res photoreal
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output coming out of this model." And
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then you see Disney doubling down on it
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with a billion dollar investment.
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And just recently, they scrapped the
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whole project.
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Yes. the agreement is gone. And I think
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what that signals is really
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this understanding or this recognition
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that we're never going to be in a prompt
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to movie scenario.
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There are certainly some applications
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around that. you know, ad agencies where
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they need to do some quick shots around,
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you know, one element or another and
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they can prompt up, hey, I want to go
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from here to here, but even that
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really doesn't fit the bill in terms of
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turning that knob ever so slightly to
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get to this sort of resonating theme in
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the industry of getting to that last
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perfect pixel. And so I think with any
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of the technology disruptions, we're
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always at this point of how can we do it
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faster with more iterations to get to
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that last perfect view and do it as
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efficiently as possible. I was reading
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one of your very interesting article
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where it talked about that you know
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this is not about just empowering an
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individual you know creator but also
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a team how they can better collaborate
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how they can actually kind of you know
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learn from each other's experiences and
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kind of accelerate the innovation that
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they are after right so that's very
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interesting could you talk a little bit
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about you know what are the new
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additional models and fine-tuning that
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code beef has kind of done to kind of
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help your customers in this journey I
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think you know where we are currently
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as of 2026 just to kind of date stamp
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where we are in terms of the thought
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leadership is really that there I
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think there's a bit of a
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and it's again pervasive in every
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industry it's utter chaos in terms of
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how this is going to establish itself in
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a work product
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and so I think you see 5,000 50,000
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different options and alternatives and
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startups and VC money going into these
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startups
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to hopefully figure out who has that
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that perfect solution.
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And so the rotoscoper
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Okay. Do we have something for that
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where that rotoscoper can then use their
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sort of human in the loop creativity and
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creative eye to do the things they need
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to do? Yeah.
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Right. great example there's a
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there's a wonderful there's a
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wonderful sort of AI model provider in
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this space called flawless
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and flawless allows studios to
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when they are doing language translation
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on a movie imagine a movie is shot in
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English but they want to distribute it
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in Japan
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they can go through and instead of just
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doing the audio voice over they can
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actually change the movement of the
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face of the actors to get that more
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immersive experience. So now something
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shot in English now looks like the actor
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is actually saying the things they are
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saying in Japanese or in whatever
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collocation piece. So that's that
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assisted AI that's allowing for a
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differentiated product that wasn't
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available before or would have taken
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months and months and driven up the
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budget beyond any kind of feasibility.
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So there are a lot of elements like
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that. outpainting. a good
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studio friend of ours called Magnopus
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and their downstream visual effects
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vendors put on a massive project at
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Sphere called Wizard of Oz Sphere.
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If you've seen it, it's amazing.
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I was just going to that example.
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And so that was originally shot in
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4x3 ratio.
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low resolution, right? Because it's
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in the wayback machine. Well, all of a
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sudden you have to contemplate, well,
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what's happening out of camera? So you
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you think of these things not just
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outping. Yeah.
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But you but think about the main hero
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characters that have suddenly gone out
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of the 43 ratio. So you use an
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assist of AI model to contemplate that
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work and then go back into the
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traditional workflow to actually render
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and composite and get that thing on
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the massive high resolution 16K screen.
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Yeah. And so it's things like that where
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they it wouldn't previously be possible
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to do the things that we're doing and AI
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is giving us that helpful nudge in that
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direction.
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Absolutely. I've had the chance to watch
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a little bit of episode of Oz. It's just
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mindboggling. Yeah.
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So if you think and if you have to kind
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of take a you know I know people are
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hesitant in predicting but you know what
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are you guys focused on based on your
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customer requirements where the industry
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is heading where do you see the industry
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heading and advancements happening in
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for the creative industry in
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the next 12 to 24 months.
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Yep. So we have started kind of
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back to my sort of thought leadership
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point earlier. we've started with
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sort of the ideation phase of what this
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looks like building a framework
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around this and the framework
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consists of you know things that
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hyperscalers and CoreWeave certainly
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differentiates itself in the AI realm
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with the infrastructure layer and that's
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the foundation of everything right do we
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have the infrastructure and you see like
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CoreWeave and others this sort of AI
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cloud in particular you know the sort of
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the infrastructure requirements of
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AI are quite different and quite bespoke
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compared to your historical cloud
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provider.
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And so it sort of sets this
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foundation of infrastructure and then
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you look at models and models are
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certainly the basis for helping the
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creatives understand the world that it
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is. that's an interesting point that
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I'll I'll kind of touch on a bit and
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maybe we circle back to at some point.
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But there is this idea of data
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providence.
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Yeah. that's really causing a lot of
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strife and I think going to drive a lot
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of solutions in our space which is
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really around is the data that the model
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has trained against clean.
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And can you trace it back to a certain
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area and so this is where we're playing
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as well from a software as a service
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standpoint within CoreWeave which is we
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are allowing studios to build luras. So
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that's low rank adaptations. Yeah. And
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so what that allows a studio to do is
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take their own internal IP against that
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base model that's representing the world
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as we know it and train it specifically
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on that IP so that they can then go ask
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that custom model questions around hey
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this is my IP. My IP is of this famous
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dinosaur.
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Now I want to see that famous dinosaur
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in this or I want to match move these
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things or I want to track these. So it
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it opens up this potential of this
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jumping off point of a customization of
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the model in particular and we see that
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as also as a layer.
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So once we establish those first three
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layers infrastructure models and then
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customized models
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now you start building workflows you
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start building agents that behave on
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behalf of producers and directors
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autonomously
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and then you have ultimate creativity
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and flexibility.
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Yeah. So this is all aligned with your
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pyramid model if I correct. Perfect.
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Awesome.
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Correct.
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So this is going to be a very
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fascinating and fast evolving industry
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in the next 12 to 24 months and if I see
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there lot of you know fantastic
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you know innovations happening in the
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horizontal space but in the vertical
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space an area which is really poised and
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I see the media and industry also
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embracing it now in a much better way.
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Now if you have to give your parting
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advice to the viewers of this particular
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podcast, what would it be and what would
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you advise them to kind of do tomorrow
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or the next you know
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I think it would really be around that
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incremental improvements.
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Looking towards incremental
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improvements.
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It's when you when you take a small
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slice of your workflow, you know, look
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for the mundane, look for the things
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that are timeintensive but creativity
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limited.
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Yeah. and build high level objectives
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and return on investment objectives
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around possible replacement with AI
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or assisted AI or agentic AI because I
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think the sort of the failure thus
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far when we've been in the FUD of
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prompt to movie yeah
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is really around okay well could this
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replace my entire studio and then that
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makes everyone posture in terms of okay
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what is my personal brand and what do I
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bring to the table and I think if we
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really focus on empowering the
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individuals and the creatives in the
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space
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and unleashing them and allowing them to
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get to that last perfect pixel. I think
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that's going to bode really well for
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some of these studios moving forward to
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differentiate themselves in the market.
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Awesome. I like to say that you know
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it's not a eitheror. Every studio if
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they don't explore and get into the
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journey of infinite possibility they'll
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definitely be left behind. So they
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better get onto this journey. Thank you
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so much Matt. So wonderful to hear
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and get your perspective and insights.
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I'm sure our viewers enjoyed it. And
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thank you everyone for listening to us
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and stay tuned and we have more many
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more interesting episodes coming up.
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Thank you.
