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Integrating AI Into Creative Workflows

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Episode 7: AI Cloud Essentails Podcast

In this episode of AI Cloud Essentials, AI strategist Ritu Jyoti and Mac Moore, Head of Media & Entertainment at CoreWeave, discuss how studios are operationalizing AI across creative pipelines. From debunking the “prompt-to-movie” myth to highlighting the role of assistive AI, they explore how teams can scale production and improve collaboration—without sacrificing creativity.

What You’ll Learn

  • How to integrate AI into production workflows
  • Where AI delivers value in media and entertainment
  • Why assistive AI is key to creative teams
  • How to simplify AI infrastructure for artists

Podcast Guest:

Mac Moore, Head of Media & Entertainment, CoreWeave

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It's funny as human beings we go

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through this seemingly every time

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there's a technology disruption.

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What happens when creative teams embrace

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AI as a critical technology?

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We're past that, you know, call it the

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hype cycle, whatever you want to call

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it. We're into sort of practical

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applications

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of how this is going to manifest itself

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in every industry and media and

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entertainment is no different.

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Friend,

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in this episode of AI Cloud Essentials,

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we talk with Matt, head of media and

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entertainment at CoreWeave about how studios

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are moving from isolated AI experiments

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to integrating it in their production

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workflows.

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And I think what we're realizing is

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there is no one perfect solution. It's

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all going to be what I consider assist

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of AI.

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Don't miss this lively conversation.

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Hello everyone. Welcome to season 2 of

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the AI cloud essentials, a podcast

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series brought to you by CoreWeave. We're

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kicking off the season with a very

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interesting set of focus. It's the value

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realization phase and this is the first

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episode and I'm super excited to have

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Mac.

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I'm excited to be the first. Let's do

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this.

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Yes. Awesome. And this episode is going

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to focus on the AI creative revolution.

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So Mac, I'm going to kick off things by

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saying that, you know, we have watched

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the journey of every human being playing

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on with AI in the last couple of years,

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but the media and entertainment industry

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has been specifically kind of, you know,

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a little bit explosive if I have to say

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there's a human paranoia and there's

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a lot of value, but at the same time

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there's a mixed feeling about it. Could

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you shed some light on that in with your

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own personal point of view and your own

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journey? Yeah, I'm I'm I'm old enough

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now in my life to have a unique

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perspective. it's funny as human

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beings, we go through this seemingly

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every time there's a technology

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disruption.

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Okay. I'm a mechanical engineer by

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trade way back 30 years ago when I

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was in college and my first internship

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was

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at this sort of architecture and

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engineering firm and I come in from the

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university with CAD experience, AutoCAD

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Progineer and you walk in and there are

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these engineers with drafting boards and

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they're manually drawing all the things

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and they are freaking out about what

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this means and how they how they sort of

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deal with this disruption and we've

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been through this repeatedly and it's

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always this oh well I've built my brand

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and I think that's a lot of what we talk

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about media entertainment engineering

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any space when we talk about that

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technology disruption it's what have I

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built my brand around

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and I think what gets dismissed a lot

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is this concept of your personal

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IP or creative expertise in our field,

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right? And I think that's really where

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we are is I think 2024 into 2025, we

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were squarely in the oh, we're going to

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prompt something up and it's going to

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generate a movie.

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Yeah.

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Right. And I think now we're we're past

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that, you know, call it the hype cycle,

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whatever you want to call it. We're into

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sort of practical applications

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in every industry. And media and

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entertainment is no different. I

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think you have a little bit of a unique

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scenario with me and around unions in

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particular. And so you talk about

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well you look at sports and you talk

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about name image and likeness. You

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look at the media world and you talk

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about how they deal with sort of

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their personal IP their name,

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image and likeness and how do you I

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think it really comes down to money,

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right? How do you monetize that? How

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do you distribute that revenue that you

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are you are essentially assigning

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through that process? But if you if

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you really look at where we've gone

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probably from the end of 2025 to the

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beginning of 2026 is really around I

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think a lot of the uncertainty and doubt

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right the FUD around what it is and how

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it's going to

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replace or not replace things. I think I

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think we're starting to wrap our

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collective heads around how it's going

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to go and we've started to execute on

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some of the incremental improvements

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that it'll

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Yeah. Yeah. I think the

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realization that it's going to augment

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and empower the individual is really

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kind of settling in a little bit better

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and I was listening to you talking about

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you know your journey and being a

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mechanical engineer. I started my career

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as a electronics and communication

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engineer and my very first job was on a

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you know an autonomous car plant

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manufacturing plant and my first

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foray into my you know my professional

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experience was working with the robots

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and that time we did not have the fear

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we actually felt that it was really

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doing all the painting and the welding

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automatically so we always thought of

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them as a partner I think that feeling

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has to come here as well so now coming

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to this section where I would love to

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get your in perspective or examples, you

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know, case studies and customer wins or

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how you're working with the customers

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and if you could share some insights as

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to how people are taking more generic AI

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systems and building them into much more

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tuned for this industry. And as you

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said, it's not just writing a prompt and

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creating a movie.

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Yep. No, I think you're spot on. I

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think there was a lot of experimentation

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around that that latter step.

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you know, early on I think AI was

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essentially a black box. And I talk

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about that a lot. I talk about this

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this analogy between AI being this black

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box of you put things in, things come

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out. You don't know how to refine. Maybe

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it's adding things to your prompt or

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adding this that and the other element.

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And it's really hard to sort of

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direct that, so to speak,

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right? And I use that word

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intentionally.

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Yeah. now what you're looking at is

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is that sort of directed approach of and

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I think I really like your

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robotics example because it is not

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dissimilar to a lot of the mundane

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activities that go along within the

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creative community.

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rotoscoping is a great example. So

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there are literally people that have

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historically taken a frame with a hero

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element, whether it's an actor or

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something else filmed Yeah. on a set and

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outlined that character so that

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character can be removed and the

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background then be replaced. That's why

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you have things like green screens and

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blue screens and so that mundane thing.

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Yeah. Okay. Maybe there's an AI to

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replace that. But is that your

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your value, right? And so we really

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start kind of extracting away what

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the perceived value is.

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from that artist. And so something

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really interesting happened very

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recently with this, you know, AI

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complete replacement bit. OpenAI had

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had some technology called Sora. It was

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a video generation tool and everybody

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thought, "Oh my gosh, look at this

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high-res photoreal

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output coming out of this model." And

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then you see Disney doubling down on it

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with a billion dollar investment.

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And just recently, they scrapped the

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whole project.

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Yes. the agreement is gone. And I think

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what that signals is really

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this understanding or this recognition

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that we're never going to be in a prompt

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to movie scenario.

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There are certainly some applications

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around that. you know, ad agencies where

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they need to do some quick shots around,

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you know, one element or another and

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they can prompt up, hey, I want to go

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from here to here, but even that

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really doesn't fit the bill in terms of

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turning that knob ever so slightly to

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get to this sort of resonating theme in

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the industry of getting to that last

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perfect pixel. And so I think with any

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of the technology disruptions, we're

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always at this point of how can we do it

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faster with more iterations to get to

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that last perfect view and do it as

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efficiently as possible. I was reading

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one of your very interesting article

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where it talked about that you know

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this is not about just empowering an

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individual you know creator but also

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a team how they can better collaborate

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how they can actually kind of you know

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learn from each other's experiences and

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kind of accelerate the innovation that

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they are after right so that's very

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interesting could you talk a little bit

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about you know what are the new

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additional models and fine-tuning that

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code beef has kind of done to kind of

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help your customers in this journey I

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think you know where we are currently

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as of 2026 just to kind of date stamp

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where we are in terms of the thought

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leadership is really that there I

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think there's a bit of a

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and it's again pervasive in every

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industry it's utter chaos in terms of

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how this is going to establish itself in

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a work product

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and so I think you see 5,000 50,000

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different options and alternatives and

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startups and VC money going into these

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startups

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to hopefully figure out who has that

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that perfect solution.

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And so the rotoscoper

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Okay. Do we have something for that

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where that rotoscoper can then use their

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sort of human in the loop creativity and

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creative eye to do the things they need

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to do? Yeah.

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Right. great example there's a

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there's a wonderful there's a

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wonderful sort of AI model provider in

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this space called flawless

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and flawless allows studios to

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when they are doing language translation

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on a movie imagine a movie is shot in

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English but they want to distribute it

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in Japan

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they can go through and instead of just

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doing the audio voice over they can

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actually change the movement of the

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face of the actors to get that more

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immersive experience. So now something

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shot in English now looks like the actor

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is actually saying the things they are

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saying in Japanese or in whatever

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collocation piece. So that's that

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assisted AI that's allowing for a

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differentiated product that wasn't

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available before or would have taken

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months and months and driven up the

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budget beyond any kind of feasibility.

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So there are a lot of elements like

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that. outpainting. a good

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studio friend of ours called Magnopus

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and their downstream visual effects

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vendors put on a massive project at

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Sphere called Wizard of Oz Sphere.

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If you've seen it, it's amazing.

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I was just going to that example.

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And so that was originally shot in

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4x3 ratio.

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low resolution, right? Because it's

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in the wayback machine. Well, all of a

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sudden you have to contemplate, well,

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what's happening out of camera? So you

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you think of these things not just

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outping. Yeah.

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But you but think about the main hero

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characters that have suddenly gone out

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of the 43 ratio. So you use an

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assist of AI model to contemplate that

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work and then go back into the

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traditional workflow to actually render

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and composite and get that thing on

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the massive high resolution 16K screen.

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Yeah. And so it's things like that where

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they it wouldn't previously be possible

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to do the things that we're doing and AI

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is giving us that helpful nudge in that

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direction.

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Absolutely. I've had the chance to watch

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a little bit of episode of Oz. It's just

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mindboggling. Yeah.

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So if you think and if you have to kind

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of take a you know I know people are

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hesitant in predicting but you know what

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are you guys focused on based on your

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customer requirements where the industry

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is heading where do you see the industry

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heading and advancements happening in

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for the creative industry in

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the next 12 to 24 months.

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Yep. So we have started kind of

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back to my sort of thought leadership

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point earlier. we've started with

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sort of the ideation phase of what this

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looks like building a framework

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around this and the framework

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consists of you know things that

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hyperscalers and CoreWeave certainly

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differentiates itself in the AI realm

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with the infrastructure layer and that's

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the foundation of everything right do we

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have the infrastructure and you see like

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CoreWeave and others this sort of AI

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cloud in particular you know the sort of

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the infrastructure requirements of

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AI are quite different and quite bespoke

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compared to your historical cloud

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provider.

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And so it sort of sets this

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foundation of infrastructure and then

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you look at models and models are

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certainly the basis for helping the

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creatives understand the world that it

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is. that's an interesting point that

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I'll I'll kind of touch on a bit and

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maybe we circle back to at some point.

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But there is this idea of data

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providence.

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Yeah. that's really causing a lot of

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strife and I think going to drive a lot

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of solutions in our space which is

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really around is the data that the model

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has trained against clean.

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And can you trace it back to a certain

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area and so this is where we're playing

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as well from a software as a service

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standpoint within CoreWeave which is we

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are allowing studios to build luras. So

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that's low rank adaptations. Yeah. And

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so what that allows a studio to do is

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take their own internal IP against that

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base model that's representing the world

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as we know it and train it specifically

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on that IP so that they can then go ask

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that custom model questions around hey

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this is my IP. My IP is of this famous

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dinosaur.

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Now I want to see that famous dinosaur

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in this or I want to match move these

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things or I want to track these. So it

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it opens up this potential of this

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jumping off point of a customization of

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the model in particular and we see that

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as also as a layer.

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So once we establish those first three

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layers infrastructure models and then

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customized models

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now you start building workflows you

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start building agents that behave on

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behalf of producers and directors

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autonomously

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and then you have ultimate creativity

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and flexibility.

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Yeah. So this is all aligned with your

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pyramid model if I correct. Perfect.

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Awesome.

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Correct.

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So this is going to be a very

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fascinating and fast evolving industry

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in the next 12 to 24 months and if I see

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there lot of you know fantastic

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you know innovations happening in the

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horizontal space but in the vertical

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space an area which is really poised and

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I see the media and industry also

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embracing it now in a much better way.

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Now if you have to give your parting

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advice to the viewers of this particular

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podcast, what would it be and what would

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you advise them to kind of do tomorrow

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or the next you know

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I think it would really be around that

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incremental improvements.

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Looking towards incremental

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improvements.

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It's when you when you take a small

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slice of your workflow, you know, look

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for the mundane, look for the things

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that are timeintensive but creativity

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limited.

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Yeah. and build high level objectives

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and return on investment objectives

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around possible replacement with AI

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or assisted AI or agentic AI because I

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think the sort of the failure thus

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far when we've been in the FUD of

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prompt to movie yeah

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is really around okay well could this

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replace my entire studio and then that

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makes everyone posture in terms of okay

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what is my personal brand and what do I

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bring to the table and I think if we

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really focus on empowering the

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individuals and the creatives in the

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space

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and unleashing them and allowing them to

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get to that last perfect pixel. I think

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that's going to bode really well for

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some of these studios moving forward to

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differentiate themselves in the market.

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Awesome. I like to say that you know

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it's not a eitheror. Every studio if

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they don't explore and get into the

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journey of infinite possibility they'll

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definitely be left behind. So they

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better get onto this journey. Thank you

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so much Matt. So wonderful to hear

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and get your perspective and insights.

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I'm sure our viewers enjoyed it. And

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thank you everyone for listening to us

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and stay tuned and we have more many

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more interesting episodes coming up.

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Thank you.